_KLOCK_ENTRY

//0x30 bytes (sizeof) struct _KLOCK_ENTRY { union { struct _RTL_BALANCED_NODE TreeNode; //0x0 struct _SINGLE_LIST_ENTRY FreeListEntry; //0x0 }; union { VOID* ThreadUnsafe; //0xc struct { volatile UCHAR HeadNodeByte; //0xc UCHAR Reserved1[2]; //0xd volatile UCHAR AcquiredByte; //0xf }; }; union { struct _KLOCK_ENTRY_LOCK_STATE LockState; //0x10 VOID* volatile LockUnsafe; //0x10 struct { volatile UCHAR WaitingAndBusyByte; //0x10 UCHAR Reserved[2]; //0x11 volatile UCHAR InTreeByte; //0x13 union { VOID* SessionState; //0x14 ULONG SessionId; //0x14 }; }; }; union { struct { struct _RTL_RB_TREE OwnerTree; //0x18 struct _RTL_RB_TREE WaiterTree; //0x20 }; CHAR CpuPriorityKey; //0x18 }; ULONG EntryLock; //0x28 union { USHORT AllBoosts; //0x2c struct { USHORT IoBoost:1; //0x2c USHORT CpuBoostsBitmap:15; //0x2c }; }; USHORT IoNormalPriorityWaiterCount:15; //0x2e USHORT IoPriorityBit:1; //0x2e };

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